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Vert1
Joined: Aug 28 2011
Posts: 537
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This thread is to talk about concepts that are underdeveloped and expand on them.
Buck Bumble was a game made by Ubisoft for the N64. One of the best bug games ever made. It featured a bee named Buck Bumble that flew around and shot various different insects in the name of freedom or something. It had many different levels types: shoot em' all, timed escape missions, plant bomb missions, etc. This game really deserves a sequel.
What can be done with for the sequel? Here are my ideas:
A. Enhanced control
-I think they will have to add a lock-on targeting system. The aiming works fine for everything except multi-player. The reason for this is because the enemies are large or fly in paths that are followable in single-player.
-Improved aerial mobility is also a must. I want Buck to do barrel rolls.
B. More environment interaction
-I want to have a level that "comes to life" so to speak. A level where you have to dodge stuff the wind is blowing at you or children running.
C. Enhanced Multiplayer
(I) Player Count: 16 People
-the problem with multi-player in the first is that you don't have enough people to shoot at. It's also pretty difficult to find and shoot at 1 bee.
D. Expanding on Buzz Ball
-there is a pretty cool game in the original where two players try to knock a soccer ball 10 times their size into the opposing soccer goal. It was pretty bare bones. I'd really like to see more guns and possible power-ups added to this for maximum fun. Maybe even allow players to attach their feet to the ball (like the bomb drop missions) to ride the ball into the goal.
-the R-button should do a bicycle kick when you flip.
E. Power-Ups and Such
-There should be an item that activates an angry swarm of wasps to attack your rival.
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E. Additional Multi-player modes
(I) Bee versus human multi-player
-this would be pretty cool if players could survive an onslaught of a human controlled human attacking a bee colony. I can imagine the human player using Kinect to swipe and kick off attacking bees.
(II) Mercenaries mode and Horde Mode
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(III) Survivor mode
-where you fight enemies off in a small cabin.
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Bob Dylan`s Blues
Title: Worlds Strongest Man
Joined: Jun 08 2011
Location: Your nightmares
Posts: 520
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I thought this was a pretty average game with a really catchy theme, I'm surprised you didn't mention the theme.
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Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
Posts: 3207
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Make a vs mode where Jet Force Gemini fights the bees.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
Posts: 5603
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I loved this game, it should get updated because the concept was a lot of fun.
Buck Bumble was great though, and yes, I enjoyed the music as well.
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 My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband
3DS is very good, and Wii U!
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Klimbatize
2010 NES Champ
Title: 2011 Picnic/Death Champ
Joined: Mar 15 2010
Location: Las Vegas, NV
Posts: 5000
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Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
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| Klimbatize wrote: |
| This review sucked. |
Can you provide examples or actual proof of this?
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 So here's to you Mrs. Robinson. People love you more- oh, nevermind. |
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MellowMeek
Joined: Feb 16 2010
Location: Texas
Posts: 329
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RIGHT ABOUT NOW IT'S TIME TO ROCK WITH THE BIGGITY BUCK BUMBLE.
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Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
Posts: 3207
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| Klimbatize wrote: |
| This review sucked. |
Shoulda got GamePro loser!!
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Cameron
Title: :O � O:
Joined: Feb 01 2008
Location: St. Louis, MO
Posts: 4637
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| Greg the White wrote: |
| Klimbatize wrote: |
| This review sucked. |
Can you provide examples or actual proof of this? |
I see what you did there.
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Vert1
Joined: Aug 28 2011
Posts: 537
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I think they will have to add a lock-on targeting system. The aiming works fine for everything except multi-player. The reason for this is because the enemies are large or fly in paths that are followable in single-player.
Modes to add: Mercenaries mode, Horde Mode, and a Survivor mode where you fight enemies off in a small cabin.
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@om*d
Title: Dorakyura
Joined: Jul 10 2010
Location: Castlevania
Posts: 4226
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Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
Posts: 3207
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I thought my threads were pieces of shit!
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Vert1
Joined: Aug 28 2011
Posts: 537
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I will be uploading footage of Buck Bumble with audio commentary to better illustrate my points. However, I think people here need to use their imaginations a bit more and submit better ideas. The world is yours.
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Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
Posts: 3207
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Vert1
Joined: Aug 28 2011
Posts: 537
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I was thinking about an aerial maneuver where you swoop underneath to dodge like in that above video. Doesn't seem appropriate and its application on stages would be limited. I think a better idea from that would be an ability to do an aerial pile drive to send other bees into the gunk or water in a death match. Perhaps the swooping animation could be used to throw held items too.
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justdrop
Title: Supreme Overlord
Joined: Jan 11 2012
Location: Philadelphia
Posts: 558
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Or they could've made it with all of this stuff in the first place, thus negating the need to fix anything and paving the way for a sequel.
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"You have enemies? Good. That means you've stood up for something, sometime in your life."- Winston Churchill |
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Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
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Murdar, I heard you could pull that off, but I wouldn't have believed it if I didn't see it with my own eyes.
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 So here's to you Mrs. Robinson. People love you more- oh, nevermind. |
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Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
Posts: 3207
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Let's just say I play a lot of buck bumble
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Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
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I've been trying to get better, myself. Maybe I could get better if you'd let me borrow your leather jacket and sunglasses?
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 So here's to you Mrs. Robinson. People love you more- oh, nevermind. |
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