| lavalarva wrote: |
| That's why I don't make save states for RPGs. It's really easy to overwrite your progress, and they're almost useless for normal gameplay as there are saves points everywhere. If you use want to use save states to rewatch a scene easily or whatever, you can just copy the ROM in a new folder before making the states. |
I happened to have a savestate load because the emulator saves the game state when the emulator is closed or I select a different game. It then loads it when I reload the game. There's an option to turn the former off (which I have done), but if it finds the save state, it will load it regardless, I believe.
I also use save states to make saves where I can't, for example, run to the nearest phone to save progress in EarthBound or EarthBound Zero in a timely manner, and need to stop playing as soon as possible.